[A1_SS1_S_IC_A]
{How do I get off this wreck? }

[A1_SS1_S_IC_B]
{Why the hell did I agree to come out here?}

[A1_SS1_S_IC_C]
{(cough)}

[A1_SS1_S_IC_D]
{This place creeped me out even before it all went to shit.}

[A1_SS1_S_IC_E]
{(hack) (spit)}

[A1_SS1_S_IC_F]
{(sigh)}

[A1_SS1_S_IC_G]
{(cough)}

[A1_SS1_G_IC_A]
{This is some bullshit.}

[A1_SS1_G_IC_B]
{I still think we need more supplies. Guns, food - wherever we can find it.}

[A1_SS1_G_IC_C]
{Feels like we're standing around waiting to die.}

[A1_SS1_G_IC_D]
{You feel safe? I sure as hell don't.}

[A1_SS1_G_IC_E]
{(sneeze)}

[A1_SS1_G_IC_F]
{I keep thinking I can hear it through the walls.}

[A1_SS1_G_IC_G]
{(cough)}

[A1_SS1_S_PO_A]
{Hey. I think it's safe round here. For now anyway.}

[A1_SS1_S_PO_B]
{Have you seen it? I can't take much more of this.}

[A1_SS1_G_PO_A]
{Don't just sneak up on people like that.}

[A1_SS1_G_PO_B]
{Good to see a friendly face. }

[A1_SS1_S_ICI_A]
{Can't remember the last time I slept. }

[A1_SS1_S_ICI_B]
{Wonder what the kids are doing right now. }

[A1_SS1_S_ICI_C]
{Just need to see the family again. That's all I want. }

[A1_SS1_S_ICI_D]
{Someone must know what's going on. }

[A1_SS1_G_ICI_A]
{Hey, we can do this. }

[A1_SS1_G_ICI_B]
{How are you holding up? You okay? }

[A1_SS1_G_ICI_C]
{We'll make it through this, I promise. }

[A1_SS1_G_ICI_D]
{Come on, someone will send help soon. }

[A1_SS1_S_POI_A]
{You okay? You look tired. }

[A1_SS1_S_POI_B]
{Hey.}

[A1_SS1_G_POI_A]
{You're new. You picked a hell of a time for a visit. }

[A1_SS1_G_POI_B]
{You look like I feel.}

[A1_SS1_S_SE_SS_A]
{I'm gonna find you!}

[A1_SS1_S_SE_SS_B]
{Where'd they go?}

[A1_SS1_S_USE_SS_A]
{...the hell?}

[A1_SS1_S_USE_SS_B]
{What was that?}

[A1_SS1_G_SE_SS_A]
{We're not alone. }

[A1_SS1_G_SE_SS_B]
{I think they were over there. }

[A1_SS1_G_USE_SS_A]
{Someone's here. Find them.}

[A1_SS1_G_USE_SS_B]
{Holler if you find anything.}

[A1_SS1_S_SE_SL_A]
{I know you're here.}

[A1_SS1_S_SE_SL_B]
{Come out.}

[A1_SS1_S_SE_SL_C]
{Hey, come back.}

[A1_SS1_S_SE_SL_D]
{I know you're still here.}

[A1_SS1_S_USE_SL_A]
{Mysterious noises aren’t my thing right now.}

[A1_SS1_S_USE_SL_B]
{I really hope you're human.}

[A1_SS1_S_USE_SL_C]
{Whatever you are, I know you're here.}

[A1_SS1_S_USE_SL_D]
{Where the hell are ya?}

[A1_SS1_S_SE_SLV_A]
{I know you're in there!}

[A1_SS1_S_SE_SLV_B]
{What the hell are you doing in there!}

[A1_SS1_S_USE_SLV_A]
{Whatever you are, I know where you're hiding.}

[A1_SS1_S_USE_SLV_B]
{If you're human I suggest you get out of the duct, right now.}

[A1_SS1_G_SE_SL_CA_A]
{Anyone see them? }

[A1_SS1_G_SE_SL_CA_B]
{Maybe they've gone?}

[A1_SS1_G_SE_SL_CA_C]
{Keep looking. They can't go far.}

[A1_SS1_G_SE_SL_CA_D]
{Check the shadows.}

[A1_SS1_G_USE_SL_CA_A]
{I don't like this, any luck? }

[A1_SS1_G_USE_SL_CA_B]
{If it was that creature we’d be dead by now, right? }

[A1_SS1_G_USE_SL_CA_C]
{I hope to hell this is a false alarm.}

[A1_SS1_G_USE_SL_CA_D]
{If you see anything, anything at all, just shoot it.}

[A1_SS1_G_SE_SL_RE_A]
{Just keep looking they can't have gotten far. }

[A1_SS1_G_SE_SL_RE_B]
{Haven't found them yet. }

[A1_SS1_G_USE_SL_RE_A]
{Nothing over here.}

[A1_SS1_G_USE_SL_RE_B]
{Whatever it is, we'll find it.}

[A1_SS1_S_SE_SF_A]
{Well that went okay. Guess I scared them off. }

[A1_SS1_S_SE_SF_B]
{Nobody. That was lucky.}

[A1_SS1_S_USE_SF_A]
{I must be tired, there's nothing here. }

[A1_SS1_S_USE_SF_B]
{Maybe I imagined it.}

[A1_SS1_G_SE_SF_A]
{They must be long gone.}

[A1_SS1_G_SE_SF_B]
{We've scared them off, I'm calling it.}

[A1_SS1_G_USE_SF_A]
{Okay, there's nothing here. We're good. }

[A1_SS1_G_USE_SF_B]
{This place is empty.}

[A1_SS1_S_SE_DSV_A]
{Hey, you better stay back! }

[A1_SS1_S_SE_DSV_B]
{I've seen you; I'm armed! }

[A1_SS1_S_USE_DSV_A]
{You! Who are you? }

[A1_SS1_S_USE_DSV_B]
{Hey! You! }

[A1_SS1_G_SE_DSV_A]
{Hey, over there! }

[A1_SS1_G_SE_DSV_B]
{We got an intruder! }

[A1_SS1_G_USE_DSV_A]
{Hey! Did anyone else see that? }

[A1_SS1_G_USE_DSV_B]
{Over there! Over there! }

[A1_SS1_S_SE_DSW_A]
{Shit.}

[A1_SS1_S_SE_DSW_B]
{Where did that come from? }

[A1_SS1_S_USE_DSW_A]
{What was that? }

[A1_SS1_S_USE_DSW_B]
{I hear you, I hear you?}

[A1_SS1_G_SE_DSW_A]
{Hey, something's out there…}

[A1_SS1_G_SE_DSW_B]
{What the hell was that? }

[A1_SS1_G_USE_DSW_A]
{Shit, did you hear that? }

[A1_SS1_G_USE_DSW_B]
{Someone's out there! }

[A1_SS1_S_SE_DSM_A]
{Shit. Looks like I've got a visitor.}

[A1_SS1_S_SE_DSM_B]
{Someone there? I've got a gun and I will shoot. }

[A1_SS1_S_USE_DSM_A]
{If someone's out there, you best turn around right now. }

[A1_SS1_S_USE_DSM_B]
{Something moved. }

[A1_SS1_G_SE_DSM_A]
{What? Hey, something's moving around out there!}

[A1_SS1_G_SE_DSM_B]
{Did anyone else see that? }

[A1_SS1_G_USE_DSM_A]
{Something's out there! I just saw movement! }

[A1_SS1_G_USE_DSM_B]
{Hey, something's out there!}

[A1_SS1_S_SE_DSL_A]
{Someone out there? Better stay back! }

[A1_SS1_S_SE_DSL_B]
{That was a light. Didn't imagine that.}

[A1_SS1_S_USE_DSL_A]
{Is someone out there? I saw that! }

[A1_SS1_S_USE_DSL_B]
{The hell was that? }

[A1_SS1_G_SE_DSL_A]
{Hey, hey! There was a flash of light over there! }

[A1_SS1_G_SE_DSL_B]
{Anyone else catch that light? }

[A1_SS1_G_USE_DSL_A]
{Think I just saw a light! }

[A1_SS1_G_USE_DSL_B]
{Hey, something just lit up! }

[A1_SS1_G_SW_A]
{What was that? }

[A1_SS1_G_SW_B]
{Did anyone else catch that? }

[A1_SS1_G_SW_C]
{Wait, I thought I heard something.}

[A1_SS1_G_SW_D]
{Shhh! What was that? }

[A1_SS1_S_SW_A]
{What the? }

[A1_SS1_S_SW_B]
{What was that? }

[A1_SS1_S_SW_C]
{Huh?}

[A1_SS1_S_SW_D]
{Someone there?}

[A1_SS1_G_SWF_A]
{It was nothing.}

[A1_SS1_G_SWF_B]
{Forget it, we're good. }

[A1_SS1_G_SWF_C]
{False alarm. }

[A1_SS1_G_SWF_D]
{Sorry, it was nothing.}

[A1_SS1_S_SWF_A]
{Shit, I'm hearing things now. }

[A1_SS1_S_SWF_B]
{Must've just been those weird noises the station makes. }

[A1_SS1_S_SWF_C]
{Keep it together, it's just a creaky old station. }

[A1_SS1_S_SWF_D]
{Man, I'm jumping at shadows now.}

[A1_SS1_HBWI_A]
{Ah!}

[A1_SS1_HBWI_B]
{Uh! }

[A1_SS1_HBWI_C]
{Agh!}

[A1_SS1_HBWI_D]
{Argh! }

[A1_SS1_HBWR_A]
{Uh!}

[A1_SS1_HBWR_B]
{Uh!}

[A1_SS1_HBWR_C]
{Agh! }

[A1_SS1_HBWR_D]
{Argh!}

[A1_SS1_HBWE_A]
{Uh! }

[A1_SS1_HBWE_B]
{Uh! }

[A1_SS1_HBWE_C]
{Agh!}

[A1_SS1_HBWE_D]
{Argh!}

[A1_SS1_HBWSB_A]
{Ah! Can't see! }

[A1_SS1_HBWSB_B]
{I'm blinded! }

[A1_SS1_HBWSB_C]
{Ahhh!}

[A1_SS1_HBWSB_D]
{My eyes! }

[A1_SS1_MELEE_A]
{(short exertion sound)}

[A1_SS1_MELEE_B]
{(short exertion sound)}

[A1_SS1_MELEE_C]
{(short exertion sound)}

[A1_SS1_MELEE_D]
{(short exertion sound)}

[A1_SS1_G_UC_A]
{Get into cover! }

[A1_SS1_G_UC_B]
{Down! Now! }

[A1_SS1_G_UC_C]
{We're wide open! Get down! }

[A1_SS1_G_UC_D]
{Don't just stand there! Get down! }

[A1_SS1_G_SFC_ALI_A]
{Shoot it!}

[A1_SS1_G_SFC_ALI_B]
{It's over there!}

[A1_SS1_G_SFC_ALI_C]
{Someone kill it!}

[A1_SS1_G_SFC_ALI_D]
{Over there!}

[A1_SS1_G_SFC_ALI_E]
{It's coming for us!}

[A1_SS1_G_SFC_ALI_F]
{No! No!}

[A1_SS1_G_SFC_AND_A]
{Take it out! }

[A1_SS1_G_SFC_AND_B]
{Stop it before it gets too close!}

[A1_SS1_G_SFC_AND_C]
{Take it down!}

[A1_SS1_G_SFC_AND_D]
{Don't let it get close! }

[A1_SS1_G_SFC_RIO_A]
{Take them down! }

[A1_SS1_G_SFC_RIO_B]
{Over there!}

[A1_SS1_G_SFC_RIO_C]
{Fire! }

[A1_SS1_G_SFC_RIO_D]
{Kill them! }

[A1_SS1_G_SFC_PLA_A]
{Take 'em out! }

[A1_SS1_G_SFC_PLA_B]
{Come on, get 'em! }

[A1_SS1_G_SFC_PLA_C]
{Over there! }

[A1_SS1_G_SFC_PLA_D]
{Fire! }

[A1_SS1_G_AD_A]
{You're going to pay for that! }

[A1_SS1_G_AD_B]
{You've killed them!}

[A1_SS1_G_AD_C]
{Shit! }

[A1_SS1_G_AD_D]
{Oh god! They're dead!  }

[A1_SS1_G_ALA_A]
{Get back! }

[A1_SS1_G_ALA_B]
{Retreat! }

[A1_SS1_G_ALA_C]
{Fall back! }

[A1_SS1_G_ALA_D]
{Let's move! }

[A1_SS1_S_ALA_A]
{Fuck this! }

[A1_SS1_S_ALA_B]
{This isn't over! }

[A1_SS1_S_ALA_C]
{Okay, I give up! }

[A1_SS1_S_ALA_D]
{I'm going, I'm going! }

[A1_SS1_G_ATT_A]
{Don't let them get away! }

[A1_SS1_G_ATT_B]
{We warned you! }

[A1_SS1_G_ATT_C]
{Come on, get them! }

[A1_SS1_G_ATT_D]
{Take them out! }

[A1_SS1_S_ATT_A]
{I tried to warn you! }

[A1_SS1_S_ATT_B]
{Should have walked away!}

[A1_SS1_S_ATT_C]
{You're making me do this! }

[A1_SS1_S_ATT_D]
{It's you or me! }

[A1_SS1_G_INT_A]
{We got a visitor! }

[A1_SS1_G_INT_B]
{Got an intruder! You! Stop! }

[A1_SS1_G_INT_C]
{Hold it. }

[A1_SS1_G_INT_D]
{Who the hell are you? }

[A1_SS1_S_INT_A]
{Where did you come from? }

[A1_SS1_S_INT_B]
{Do I know you? }

[A1_SS1_S_INT_C]
{What are you doing here? }

[A1_SS1_S_INT_D]
{Not so fast.}

[A1_SS1_G_LC_A]
{This is your last chance.}

[A1_SS1_G_LC_B]
{Aren't you listening? We will shoot.}

[A1_SS1_G_LC_C]
{This is it, last chance to back off.}

[A1_SS1_G_LC_D]
{You don't want to ignore us. Back off.}

[A1_SS1_S_LC_A]
{I'm not messing around. Turn back.}

[A1_SS1_S_LC_B]
{You think I won't do it? I'll do it! }

[A1_SS1_S_LC_C]
{You really in such a hurry to die? }

[A1_SS1_S_LC_D]
{What's your problem? I will shoot you! }

[A1_SS1_G_SD_A]
{That's right. No one else needs to die today. }

[A1_SS1_G_SD_B]
{Just keep walking and we're all good.}

[A1_SS1_G_SD_C]
{Don't come back here. You came this close. }

[A1_SS1_G_SD_D]
{We don't want to see you again, you hear that? }

[A1_SS1_S_SD_A]
{Keep walking!}

[A1_SS1_S_SD_B]
{You made the right choice.}

[A1_SS1_S_SD_C]
{That's right. Let's just go our separate ways, huh? }

[A1_SS1_S_SD_D]
{You go your way and I'll go mine. }

[A1_SS1_G_WAR_A]
{You're not welcome here. }

[A1_SS1_G_WAR_B]
{Take a look around, you're outnumbered.}

[A1_SS1_G_WAR_C]
{I'd turn back if I were you. }

[A1_SS1_G_WAR_D]
{You don't want to get any closer. Back off.}

[A1_SS1_S_WAR_A]
{Look, I don't know you, so turn around now.}

[A1_SS1_S_WAR_B]
{Whoever you are, you better back off. }

[A1_SS1_S_WAR_C]
{You don't belong here. Move along. }

[A1_SS1_S_WAR_D]
{On your way. Don't make this hard.}

[A1_SS1_S_SE_SIIE_A]
{Did anybody hear that?}

[A1_SS1_S_SE_SIIE_B]
{Oh crap.}

[A1_SS1_S_USE_SIIE_A]
{Jesus!}

[A1_SS1_S_USE_SIIE_B]
{What the?}

[A1_SS1_G_SE_SIIE_A]
{Did no-one hear that? Over here! }

[A1_SS1_G_SE_SIIE_CA_B]
{Over here, now! }

[A1_SS1_G_USE_SIIE_CA_A]
{It came from over here!}

[A1_SS1_G_USE_SIIE_CA_B]
{Everyone over here!}

[A1_SS1_G_SE_SIIE_RE_A]
{What the fuck was it?}

[A1_SS1_G_SE_SIIE_RE_B]
{I'm coming over! }

[A1_SS1_G_USE_SIIE_RE_A]
{I hear you!}

[A1_SS1_G_USE_SIIE_RE_B]
{Shit. I'm coming! }

[A1_SS1_S_SE_SIIDB_A]
{Oh no. }

[A1_SS1_S_SE_SIIDB_B]
{Not another one! }

[A1_SS1_S_USE_SIIDB_A]
{Shit.}

[A1_SS1_S_USE_SIIDB_B]
{Oh God…}

[A1_SS1_G_SE_SIIDB_CA_A]
{They're here. It's not good. }

[A1_SS1_G_SE_SIIDB_CA_B]
{Aw no…come over here, guys! }

[A1_SS1_G_USE_SIIDB_CA_A]
{Shit. Someone's in here with us!}

[A1_SS1_G_USE_SIIDB_CA_B]
{Shit guys! They've been killed!}

[A1_SS1_G_SE_SIIDB_RE_A]
{Okay, I hear you! }

[A1_SS1_G_SE_SIIDB_RE_B]
{Be right there!}

[A1_SS1_G_USE_SIIDB_RE_A]
{I'm here, I'm coming! }

[A1_SS1_G_USE_SIIDB_RE_B]
{What the hell is going on? }

[A1_SS1_S_SE_SII_F_A]
{Flare. Somebodies playing with us!}

[A1_SS1_S_SE_SII_F_B]
{A flare. Where are you?}

[A1_SS1_S_USE_SII_F_A]
{Someone's been here. }

[A1_SS1_S_USE_SII_F_B]
{That wasn't here before.}

[A1_SS1_G_SE_SII_F_CA_A]
{There's a light over here! }

[A1_SS1_G_SE_SII_F_CA_B]
{They're using flares!}

[A1_SS1_G_USE_SII_F_CA_A]
{Got a flare over here!}

[A1_SS1_G_USE_SII_F_CA_B]
{Flare. Someone's playing with us! }

[A1_SS1_G_SE_SII_F_RE_A]
{Be right there!}

[A1_SS1_G_SE_SII_F_RE_B]
{I hear you! }

[A1_SS1_G_USE_SII_F_RE_A]
{I'm coming over.}

[A1_SS1_G_USE_SII_F_RE_B]
{Okay, on my way.}

[A1_SS1_S_SE_SII_A_A]
{So...you're still here then.}

[A1_SS1_S_SE_SII_A_B]
{Where are you?}

[A1_SS1_S_USE_SII_A_A]
{Shit, it's going to bring that thing here!}

[A1_SS1_S_USE_SII_A_B]
{Did you hear that?}

[A1_SS1_G_SE_SII_A_CA_A]
{Someone's been here, guys!}

[A1_SS1_G_SE_SII_A_CA_B]
{They've set off the alarm!}

[A1_SS1_G_USE_SII_A_CA_A]
{Something's set the alarm off!}

[A1_SS1_G_USE_SII_A_CA_B]
{Do you hear that?}

[A1_SS1_G_SE_SII_A_RE_A]
{Be right there!}

[A1_SS1_G_SE_SII_A_RE_B]
{I hear you! }

[A1_SS1_G_USE_SII_A_RE_A]
{Let's check it out.}

[A1_SS1_G_USE_SII_A_RE_B]
{I hear it.}

[A1_SS1_S_SE_SII_N_A]
{What are you doing?}

[A1_SS1_S_SE_SII_N_B]
{That must be them.}

[A1_SS1_S_USE_SII_N_A]
{What is that noise?}

[A1_SS1_S_USE_SII_N_B]
{You hear that, what is it?}

[A1_SS1_G_SE_SII_N_CA_A]
{It's over here!}

[A1_SS1_G_SE_SII_N_CA_B]
{It's coming from over here.}

[A1_SS1_G_USE_SII_N_CA_A]
{It must be around here somewhere.}

[A1_SS1_G_USE_SII_N_CA_B]
{Do you hear that, what is it?}

[A1_SS1_G_SE_SII_N_RE_A]
{Right!}

[A1_SS1_G_SE_SII_N_RE_B]
{Let's go!}

[A1_SS1_G_USE_SII_N_RE_A]
{Let's check it out.}

[A1_SS1_G_USE_SII_N_RE_B]
{Be careful, let's go.}

[A1_SS1_S_SE_SICE_A]
{Great. They've got explosives. }

[A1_SS1_S_SE_SICE_B]
{This is all I need. }

[A1_SS1_S_USE_SICE_A]
{What the hell? }

[A1_SS1_S_USE_SICE_B]
{This can't be good. }

[A1_SS1_G_SE_SICE_CA_A]
{Now they're blowing shit up! }

[A1_SS1_G_SE_SICE_CA_B]
{They're setting off explosives! }

[A1_SS1_G_USE_SICE_CA_A]
{Someone's been setting bombs off! }

[A1_SS1_G_USE_SICE_CA_B]
{Over here! I don't think we're alone! }

[A1_SS1_G_SE_SICE_RE_A]
{I'm coming over. }

[A1_SS1_G_SE_SICE_RE_B]
{I hear you. }

[A1_SS1_G_USE_SICE_RE_A]
{Be right there!}

[A1_SS1_G_USE_SICE_RE_B]
{What the hell is going on here? }

[A1_SS1_S_SE_SICDB_A]
{Oh no. }

[A1_SS1_S_SE_SICDB_B]
{Not another one. }

[A1_SS1_S_USE_SICDB_A]
{Oh god, no. }

[A1_SS1_S_USE_SICDB_B]
{What the hell happened to you?}

[A1_SS1_G_SE_SICDB_CA_A]
{Here! They've killed someone! }

[A1_SS1_G_SE_SICDB_CA_B]
{Over here! Someones dead!}

[A1_SS1_G_USE_SICDB_CA_A]
{Hey, I've found a body! }

[A1_SS1_G_USE_SICDB_CA_B]
{Someone get over here, I've found a body! }

[A1_SS1_G_SE_SICDB_RE_A]
{You sure it was them? }

[A1_SS1_G_SE_SICDB_RE_B]
{Be right there! }

[A1_SS1_G_USE_SICDB_RE_A]
{I hear you! Any idea what did it? }

[A1_SS1_G_USE_SICDB_RE_B]
{Stay right there, I'm coming!}

[A1_SS1_S_SE_SIC_N_A]
{You’re fucking with me!}

[A1_SS1_S_SE_SIC_N_B]
{You trying to bring that thing here?}

[A1_SS1_S_USE_SIC_N_A]
{The hell is this for?}

[A1_SS1_S_USE_SIC_N_B]
{What? What is this?}

[A1_SS1_G_SE_SIC_N_CA_A]
{You think you're so smart!}

[A1_SS1_G_SE_SIC_N_CA_B]
{Must be our visitor, playing tricks.}

[A1_SS1_G_USE_SIC_N_CA_A]
{What the hell is this?}

[A1_SS1_G_USE_SIC_N_CA_B]
{Over here. Just some piece of junk.}

[A1_SS1_G_SE_SIC_N_RE_A]
{Trying to distract us, they must be close. }

[A1_SS1_G_SE_SIC_NRE_B]
{You don't scare us!}

[A1_SS1_G_USE_SIC_N_RE_A]
{Can you turn it off?}

[A1_SS1_G_USE_SIC_N_RE_B]
{Be careful, we don't know what set this off.}

[A1_SS1_S_SE_SIC_A_A]
{Whydya set it off?}

[A1_SS1_S_SE_SIC_A_B]
{I know you're around here!}

[A1_SS1_S_USE_SIC_A_A]
{Christ, please don't let that thing hear this.}

[A1_SS1_S_USE_SIC_A_B]
{How the hell do I turn this off?}

[A1_SS1_G_SE_SIC_A_CA_A]
{They must have been here.}

[A1_SS1_G_SE_SIC_A_CA_B]
{It's coming from here.}

[A1_SS1_G_USE_SIC_A_CA_A]
{Here it is!}

[A1_SS1_G_USE_SIC_A_CA_B]
{Hey guys, I found it!}

[A1_SS1_G_SE_SIC_A_RE_A]
{We're gonna find you! You hear me? }

[A1_SS1_G_SE_SIC_A_RE_B]
{They can't be far, then.}

[A1_SS1_G_USE_SIC_A_RE_A]
{Keep your eyes peeled, we'll find whatever set this off.}

[A1_SS1_G_USE_SIC_A_RE_B]
{Be careful, we don't know what set it off.}

[A1_SS1_S_SE_SIC_F_A]
{You think you're so smart!}

[A1_SS1_S_SE_SIC_F_B]
{So that's how you want to play it? }

[A1_SS1_S_USE_SIC_F_A]
{Who's doing this? }

[A1_SS1_S_USE_SIC_F_B]
{Who - who's there? }

[A1_SS1_G_SE_SIC_F_CA_A]
{Over here. Looks like our 'friend' is playing with us. }

[A1_SS1_G_SE_SIC_F_CA_B]
{Found something. Must be our visitor. }

[A1_SS1_G_USE_SIC_F_CA_A]
{Someone's been here. }

[A1_SS1_G_USE_SIC_F_CA_B]
{Hey, there's something over here. }

[A1_SS1_G_SE_SIC_F_RE_A]
{They gotta still be here then. }

[A1_SS1_G_SE_SIC_F_RE_B]
{They're trying to scare us! }

[A1_SS1_G_USE_SIC_F_RE_A]
{What is it? Hold it, I'm coming over. }

[A1_SS1_G_USE_SIC_F_RE_B]
{Be right there!}

[A1_SS1_DG_A]
{*Generic death sounds*}

[A1_SS1_DG_B]
{*Generic death sounds*}

[A1_SS1_DG_C]
{*Generic death sounds*}

[A1_SS1_DG_D]
{*Generic death sounds*}

[A1_SS1_DG_E]
{*Generic death sounds*}

[A1_SS1_DB_A]
{*Blinded by bright light/smoke*}

[A1_SS1_DB_B]
{*Blinded by bright light/smoke*}

[A1_SS1_DB_C]
{*Blinded by bright light/smoke*}

[A1_SS1_DB_D]
{*Blinded by bright light/smoke*}

[A1_SS1_DB_E]
{*Blinded by bright light/smoke*}

[A1_SS1_DI_A]
{*Hit by melee weapon*}

[A1_SS1_DI_B]
{*Hit by melee weapon*}

[A1_SS1_DI_C]
{*Hit by melee weapon*}

[A1_SS1_DI_D]
{*Hit by melee weapon*}

[A1_SS1_DI_E]
{*Hit by melee weapon*}

[A1_SS1_DIN_A]
{*Burning painful death*}

[A1_SS1_DIN_B]
{*Burning painful death*}

[A1_SS1_DIN_C]
{*Burning painful death*}

[A1_SS1_DIN_D]
{*Burning painful death*}

[A1_SS1_DIN_E]
{*Burning painful death*}

[A1_SS1_DP_A]
{*Shot*}

[A1_SS1_DP_B]
{*Shot*}

[A1_SS1_DP_C]
{*Shot*}

[A1_SS1_DP_D]
{*Shot*}

[A1_SS1_DP_E]
{*Shot*}

[A1_SS1_DEAlien_A]
{Oh God.}

[A1_SS1_DEAlien_B]
{Shit.}

[A1_SS1_DEAlien_C]
{Agh!}

[A1_SS1_DEAlien_D]
{No. No. Not now.}

[A1_SS1_DEAlien_E]
{I knew it. I knew it would come.}

[A1_SS1_DEAlien_F]
{Fuck. No. No!}

[A1_SS1_DEAlien_G]
{It found us.}

[A1_SS1_DEAlien_H]
{It's come for us.}

[A1_SS1_DEAlien_I]
{It heard us.}

[A1_SS1_DEAlien_J]
{God help us.}

[A1_SS1_DEAlien_K]
{It's here. It's here!}

[A1_SS1_DEAlien_L]
{Fuck.}

[A1_SS1_DEAlien_BS_A]
{Shit.}

[A1_SS1_DEAlien_BS_B]
{Oh no. }

[A1_SS1_DEAlien_BS_C]
{It found me.}

[A1_SS1_DEAlien_BS_D]
{Shit… Shit…}

[A1_SS1_DEAlien_BS_E]
{There's something up in the vents.}

[A1_SS1_DEAlien_BS_F]
{I didn't imagine that. Not this time.}

[A1_SS1_DEAlien_BS_G]
{Oh God. We're fucked.}

[A1_SS1_DEAlien_BS_H]
{You think we should start running?}

[A1_SS1_Panic_Alien_A]
{Please. Please no.}

[A1_SS1_Panic_Alien_B]
{It's seen me. It's seen me.}

[A1_SS1_Panic_Alien_C]
{(heavy breathing)}

[A1_SS1_Panic_Alien_D]
{God help me.}

[A1_SS1_Panic_Alien_E]
{This is it. It's over.}

[A1_SS1_Panic_Alien_F]
{(deep breaths)}

[A1_SS1_S_SFC_ALI_A]
{St-stay back!}

[A1_SS1_S_SFC_ALI_B]
{Nooo!}

[A1_SS1_S_SFC_ALI_C]
{(scream)}

[A1_SS1_S_SFC_ALI_C_ALT]
{(scream)}

[A1_SS1_S_SFC_ALI_D]
{(scream)}

[A1_SS1_S_SFC_ALI_D_ALT]
{(scream)}

