[A1_DLC01_PACK_TITLE]
{Corporate Lockdown}

[A1_DLC01_CH_TITLE_3]
{Severance}

[A1_DLC01_CH_DESC_3]
{“Those ungrateful S.O.B.s left me to rot to protect their investment. I’m getting out and I’m going to make sure there’s nothing for the vultures to salvage.”}

[A1_DLC01_CH_TITLE_4]
{Scorched Earth}

[A1_DLC01_CH_DESC_4]
{“They’re going to be looking for a scapegoat for this whole mess and Lingard’s got files that could hurt me. I’m going to make them disappear.”}

[A1_DLC01_CH_TITLE_5]
{Loose Ends}

[A1_DLC01_CH_DESC_5]
{"The Torrens should be here soon and it’s my ticket off Sevastopol. I’ve just got to collect a little insurance on the way."}

[A1_DLC01_CH_OBJECTIVE_9]
{Delete the server records}

[A1_DLC01_CH_OBJECTIVE_10]
{Disable the camera system}

[A1_DLC01_CH_OBJECTIVE_11]
{Seal the window shutters}

[A1_DLC01_CH_OBJECTIVE_12]
{Save the civilian}

[A1_DLC01_CH_OBJECTIVE_13]
{Collect Lingard's research files}

[A1_DLC01_CH_OBJECTIVE_14]
{Hack the exit to Lab B}

[A1_DLC01_CH_OBJECTIVE_15]
{Collect Nostromo log data}

[A1_DLC01_CH_OBJECTIVE_16]
{Lock down security junction}

[A1_DLC01_CH_OBJECTIVE_17]
{Disrupt communications}

[A1_DLC01_CHAR_NAME_5]
{Ransome}

[A1_DLC01_CHAR_DESC_5]
{"Nobody's clean; everyone's got a little dirt on them. You just gotta know how to use it to make them squirm."

Equipped with: 
Revolver, Boltgun, LVL 2 SAT, Flare, and blueprints for EMP and Noisemaker}

[A1_DLC01_PLAY_ALL_DESC_1]
{"Nobody's clean; everyone's got a little dirt on them. You just gotta know how to use it to make them squirm."}

[A1_DLC01_PRI_OBJ_TITL_01]
{Escape the Penthouse area}

[A1_DLC01_PRI_OBJ_DESC_01]
{Escape the Penthouse area without being killed by the Alien.}

[A1_DLC01_SEC_OBJ_TITL_01]
{Get to the elevator}

[A1_DLC01_TER_TEXT_01]
{Server records deleted}

[A1_DLC01_TER_TEXT_02]
{Camera system offline}

[A1_DLC01_TER_TEXT_03]
{Shutters sealed}

[A1_DLC01_PRI_OBJ_TITL_02]
{Wipe Lingard's evidence}

[A1_DLC01_PRI_OBJ_DESC_02]
{Lingard has incriminating data on you. Find it and purge it.}

[A1_DLC01_SEC_OBJ_TITL_02]
{Find Lingard's data file}

[A1_DLC01_SEC_OBJ_TITL_03]
{Get to Comms}

[A1_DLC01_TEXT_FOL_01]
{FAO Marshal Waits}

[A1_DLC01_TEXT_HEAD_01]
{RE: Our mutual 'friend'}

[A1_DLC01_TEXT_BODY_01]
{Waits, I think you should read these. It's an archive of every log I could get my hands on where Ransome has blackmailed or threatened someone. There’s evidence here that he stole samples of the incident from my lab. He's been coercing Gemini Exoplanet Solutions into researching them for him. I’m watching people die and all he’s thinking of is how to spin a profit.

I know you're going to want to ask me some serious questions after reading, but if answering them means you can nail the slippery bastard it'll be worth it. I just hope we all live through this to see him get his. 

Lingard.

>Sevastalink.compiled_file_RAN

Purge local files? Y/N}

[A1_DLC01_TER_TEXT_04]
{Purge local files? Y/N}

[A1_DLC01_TER_TEXT_05]
{Local files purged}

[A1_DLC01_INTERACTION_01]
{Use emergency door release}

[A1_DLC01_PRI_OBJ_TITL_03]
{Escape the area}

[A1_DLC01_PRI_OBJ_DESC_03]
{The Torrens will be arriving soon. Escape the area so you can reach Sevastopol docks.}

[A1_DLC01_SEC_OBJ_TITL_04]
{Find a way out}

[A1_DLC01_PRI_OBJ_TITL_04]
{Override elevator security control}

[A1_DLC01_PRI_OBJ_DESC_04]
{The elevator is in a security lockdown. Override it to gain access.}

[A1_DLC01_PRI_OBJ_TITL_05]
{Get to the elevator}

[A1_DLC01_PRI_OBJ_DESC_05]
{The elevator is working again. Get back to it and escape.}

[A1_DLC01_UI_OBJ_01]
{Elevator Override A}

[A1_DLC01_UI_OBJ_02]
{Elevator Override B}

[A1_DLC01_UI_OBJ_03]
{Elevator Override C}

[A1_DLC01_UI_OBJ_04]
{Lock Down Security Junction A}

[A1_DLC01_UI_OBJ_05]
{Lock Down Security Junction B}

[A1_DLC01_CHAR_RAN]
{Ransome}

[A1_DLC01_CHAR_LIN]
{Lingard}

[A1_DLC01_CHAR_AXE]
{Axel}

[A1_DLC01_CHAR_HUG]
{Hughes}

[A1_DLC01_CHAR_RIC]
{Ricardo}

